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honda hoe
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Postby honda hoe » October 27th, 2008, 12:13 am

i already have my sackboy wife beaters an tracks

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metalgear2095
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Postby metalgear2095 » October 27th, 2008, 2:25 pm

got it started. im dying like crazy. need some practice. let me know when u comin online

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honda hoe
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Postby honda hoe » October 27th, 2008, 6:07 pm

don't bet on it

non existant server ftl

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metalgear2095
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Postby metalgear2095 » October 27th, 2008, 6:09 pm

sheit. meh woman want me take her zen tonight. weekend for socom

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 2:39 pm

Little big planet servers are down as we speak. :?

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honda hoe
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Postby honda hoe » October 28th, 2008, 3:55 pm

^^no. just socom

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pimptacular
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Postby pimptacular » October 28th, 2008, 4:00 pm

hmmm so i play socom last night again..got some problems on the servers but that was a 16 vs 16 everyman for himself kinda brawl..

did play a 4 vs 4 and a 8vs8 last night and no glitches, no sticking, no frozen ps3, no errors

still not my kinda game and but i cud see that there is deffinitely potential witht he game tho as even i do want to play it time to time..

would like to try out cod tho an see was all the big hype about

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honda hoe
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Postby honda hoe » October 28th, 2008, 4:06 pm

cod is da bomb

no hype there

jus facts

somthing dat saood can't grasp :roll:

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honda hoe
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Postby honda hoe » October 28th, 2008, 4:37 pm

funny i can finds lots of articles echoin my opinion dat socom is sh!t but YOU who love to post 'hard facts' can't find ONE link wit somtihg positive to say bout it

but den again i've seen ur lack of gaming skills 1st hand so i understand ur attraction to hiding in a corner for the entire length of a match doing nothing. if u hiding u can't be fragged rite?

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 4:38 pm

i always like the run and gun approach to socom.

Thenagain i shouldn't be playing Socom when im wasted at 3 am.

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honda hoe
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Postby honda hoe » October 28th, 2008, 5:02 pm

pioneer wrote:I may get blasted on this review for my bias but I still have not read any comments complaining about the game, about the graphics, and so on. The complaints have been about the servers and those problems should not bring down the score of the overall game. These comments are coming from a true SOCOM vet who was there at the beginning and will continue to play to beat some more asses.


LMAO

dats ur answer?

posting a subjective review from a fellow fanboy?

:arrow:

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 5:04 pm

honda hoe wrote:
pioneer wrote:I may get blasted on this review for my bias but I still have not read any comments complaining about the game, about the graphics, and so on. The complaints have been about the servers and those problems should not bring down the score of the overall game. These comments are coming from a true SOCOM vet who was there at the beginning and will continue to play to beat some more asses.


LMAO

dats ur answer?

posting a subjective review from a fellow fanboy?

:arrow:


but GameFaqs X play and IGN are all koolaid drinking fanboys for microsoft.

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honda hoe
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Postby honda hoe » October 28th, 2008, 5:08 pm

i haven't posted anyting from g4

face facts socom is sh!t

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 5:22 pm

reviews are going to be obsolete in a couple years anyway.

Some developers are ticking hard and constantly improving their games.

EA has taken the sheit known as burn out paradise and turned into something amazing. Its probably one of the few games that people bought in january and are still playing today.

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honda hoe
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Postby honda hoe » October 28th, 2008, 5:35 pm

pioneer at the end of the day socom has left a bitter taste in my mouth

the launch was TERRIBLE

no excuses

i don't care if 2 months from now patches will be issued to eradicate all the launch bugs

point is i bought the game now an i want to play the game now.... not sum unfinished beta

case in point... look how long mgs4 got pushed back... but the wait was worth it. excellent game

gamers should not support publishers who rush out games jus to tief ppl money

the fact dat socom is an ONLINE only game means dat extra effort should have been made to ensure the servers were up to task

NO GAME has ever had the server issues to this magnitude. none

whether or not socom is eventually able to live up to its potential remains to be seen

i for one will be busy playing resistance 2

wit SIXTY person multiplayer

an bet yuh bottom dollar their severs will NOT be fraught wit launch issueslike socom

dats the difference between quality games an sh!t

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honda hoe
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Postby honda hoe » October 28th, 2008, 5:45 pm

Cjruckus wrote:reviews are going to be obsolete in a couple years anyway.

Some developers are ticking hard and constantly improving their games.

EA has taken the sheit known as burn out paradise and turned into something amazing. Its probably one of the few games that people bought in january and are still playing today.


ppl STILL playin cod4 an dat came out last november

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 6:42 pm

honda hoe wrote:
Cjruckus wrote:reviews are going to be obsolete in a couple years anyway.

Some developers are ticking hard and constantly improving their games.

EA has taken the sheit known as burn out paradise and turned into something amazing. Its probably one of the few games that people bought in january and are still playing today.


ppl STILL playin cod4 an dat came out last november


You only play COD4 because you arent good at anything else.

When GTA4 came out, the online networks were down for about a week or two. So does that mean GTA is shitty?

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Swisha
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Postby Swisha » October 28th, 2008, 8:17 pm

so who in the group buy for Resistance 2?

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Cjruckus
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Postby Cjruckus » October 28th, 2008, 8:19 pm

man.. money is tight right now.

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Postby RapToR » October 28th, 2008, 11:53 pm

far cry 2 and dead space will be here tomorrow after lunch

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honda hoe
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Postby honda hoe » October 29th, 2008, 12:20 am

pioneer wrote:SOCOM 1.20 patch out tomorrow! :mrgreen:


We are happy to announce that the SOCOM: Confrontation 1.20 Update will be released on Wednesday, October 29th, at 1200 GMT/UTC (8am EDT, 5am PDT, 1pm BST, 9pm JST).

The SOCOM: Confrontation 1.20 update addresses the following issues:

Fixed many issues which would cause the game to crash, hang, disconnect and exit to the PS3 XMB.
Fixed an issue which would cause large numbers of players in a high player count game to be simultaneously disconnected.
Fixed an issue which would cause players to be invincible.
Fixed a physics issue which would cause players to occasionally "warp" around on the map.
Fixed an issue where a "corrupt save data" message would be incorrectly displayed after updating the game.
Fixed some player model issues related to team swapping.
Client/server optimization.
Fixed an issue where the scope camera had an incorrect offset from the barrel of the gun while prone or leaning/peeking.
For players who have already downloaded and installed the 1.10 update, the 1.20 update is only ~50MB in size. For new players, the size is the 1.10 update plus the 1.20 update which is ~550MB.


The main purpose of this update is to address major stability and playability issues with the game. The stability of the game has been greatly improved with the 1.20 update. There are still a few low frequency issues which we are continuing to look into and will be addressed in a future update.

We are reading player feedback in the forums and will be making future changes to the game based on that feedback. Please keep the feedback coming.

Regards,

SOCOM: Confrontation Online Team

http://socom.us.playstation.com/



hondahoe still sucks at this game...stick to ratchet n clank :idea:



watch all da sh!t had to fix

bess game my ass

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honda hoe
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Postby honda hoe » October 29th, 2008, 1:23 am

pioneer, re-read my last post on the previous page

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honda hoe
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Postby honda hoe » October 29th, 2008, 8:10 am

well pios i've never played warhawk or burnout paradise so i can't really comment 1st hand

and while i understand ur point about developers having updates to change certain tings after a game is released, i personally think patches should be augmented to add polish to a game, not used as an excuse to rush out a game wit basic design flaws wit the intent to be fixed later.

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pimptacular
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Postby pimptacular » October 29th, 2008, 11:07 am

allyuh doh get fed up arguing? :|

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honda hoe
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Postby honda hoe » October 29th, 2008, 11:09 am

no :lol: :lol:

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honda hoe
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Postby honda hoe » October 29th, 2008, 11:24 am

pioneer wrote:
honda hoe wrote:socom is ballz


nuff said

[/thread]


x2

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honda hoe
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Postby honda hoe » October 29th, 2008, 11:33 am

pioneer wrote:
honda hoe wrote:
pioneer wrote:
honda hoe wrote:socom is ballz cuz i can't play since the servers never workin


nuff said

[/thread]


x2


true true

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honda hoe
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Postby honda hoe » October 29th, 2008, 11:39 am

dead space for me

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honda hoe
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Postby honda hoe » October 29th, 2008, 11:50 am

wtf :lol:

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Postby RapToR » October 29th, 2008, 11:56 am

Far Cry 2 - $500

Dead Space - $500


in stock


bulk buy price - $450

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