Moderator: 3ne2nr Mods
SRASC wrote:Blueprint? (no official name as far as I know) Its available via the Retina HD wallpaper app, but it wouldn't show up properly for the iPhone 2G, 3G & 3GS. Its more made for the iPhone 4 with the higher resolution display. I tried it on my iPhone 2G before I got the 4 to verify that fact.
I shrunk this 1 from 960x640 to 320x480. Don't know if it'll work...
Breaking news: the iPod Touch has only 256 MB RAM, same Samsung part markings as iPad.
I just successfully updated to 4.1 without a baseband update. PLEASE wait for 4.1.0 TinyUmbrella!!!
M_2NR wrote:SRASC wrote:Blueprint? (no official name as far as I know) Its available via the Retina HD wallpaper app, but it wouldn't show up properly for the iPhone 2G, 3G & 3GS. Its more made for the iPhone 4 with the higher resolution display. I tried it on my iPhone 2G before I got the 4 to verify that fact.
I shrunk this 1 from 960x640 to 320x480. Don't know if it'll work...link the original nah
idlemind wrote:Whats the condition of your cable?
Used to have that problem with a non-oem data cable or a cable thats cracked at the ends
The App Store℠ has revolutionized the way mobile applications are developed and distributed. With over 250,000 apps and 6.5 billion downloads, the App Store has become the world’s largest mobile application platform and App Store developers have earned over one billion dollars from the sales of their apps. We are continually trying to make the App Store even better. We have listened to our developers and taken much of their feedback to heart. Based on their input, today we are making some important changes to our iOS Developer Program license in sections 3.3.1, 3.3.2 and 3.3.9 to relax some restrictions we put in place earlier this year. In particular, we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code. This should give developers the flexibility they want, while preserving the security we need. In addition, for the first time we are publishing the App Store Review Guidelines to help developers understand how we review submitted apps. We hope it will make us more transparent and help our developers create even more successful apps for the App Store. The App Store is perhaps the most important milestone in the history of mobile software. Working together with our developers, we will continue to surprise and delight our users with innovative mobile apps.
We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform. If developers grow dependent on third party development libraries and tools, they can only take advantage of platform enhancements if and when the third party chooses to adopt the new features. We cannot be at the mercy of a third party deciding if and when they will make our enhancements available to our developers. This becomes even worse if the third party is supplying a cross platform development tool. The third party may not adopt enhancements from one platform unless they are available on all of their supported platforms. Hence developers only have access to the lowest common denominator set of features. Again, we cannot accept an outcome where developers are blocked from using our innovations and enhancements because they are not available on our competitor’s platforms. Flash is a cross platform development tool. It is not Adobe’s goal to help developers write the best iPhone, iPod and iPad apps. It is their goal to help developers write cross platform apps. And Adobe has been painfully slow to adopt enhancements to Apple’s platforms. For example, although Mac OS X has been shipping for almost 10 years now, Adobe just adopted it fully (Cocoa) two weeks ago when they shipped CS5. Adobe was the last major third party developer to fully adopt Mac OS X. Our motivation is simple – we want to provide the most advanced and innovative platform to our developers, and we want them to stand directly on the shoulders of this platform and create the best apps the world has ever seen. We want to continually enhance the platform so developers can create even more amazing, powerful, fun and useful applications. Everyone wins – we sell more devices because we have the best apps, developers reach a wider and wider audience and customer base, and users are continually delighted by the best and broadest selection of apps on any platform.
M_2NR wrote:If it's new.
iPhone 4
Canada.
Redman wrote:M_2NR wrote:If it's new.
iPhone 4
Canada.
Thanks man
For use in Tdad with Digicel?
- the closest Im coming to Canada is Atlanta next month
What to look for if Im buying in the US?
Later
SRASC wrote:Redman wrote:M_2NR wrote:If it's new.
iPhone 4
Canada.
Thanks man
For use in Tdad with Digicel?
- the closest Im coming to Canada is Atlanta next month
What to look for if Im buying in the US?
Later
Just to expand on what M_2NR meant in terms of Canada, there, along with the UK & France (& maybe by now Mexico), sell the iPhone 4 factory unlocked, guaranteeing its use in Trinidad.
In the States, they don't do this. There its either
-buy it from AT&T for $199, $299 (on a contract) or $599, $699 (without a contract) or as noted in a post above refurbished for $149, $249.
All would be locked to AT&T, so you would have to wait for an unlock, since more than likely they would come with iOS 4.1 or 4.0.2 both of which have no jailbreak at this time.
Also, iPhone 4 demand is very high so it may take several attempts to get one if going this route, which I personally wouldn't recommend.
or
-buy it from a seller on eBay, but expect to pay a good bit more for these & to be careful since iPhone 4 clones already exist. I don't like this option either, but it'll probably be your best bet from the US.
MuscleNerd wrote:So much for my not-so-secret plan to break GameCenter! They're capping my friend count at 500 (as soon as I delete 1, I get 1 new request)
chevy3k wrote:idlemind wrote:Whats the condition of your cable?
Used to have that problem with a non-oem data cable or a cable thats cracked at the ends
my original cable got damaged and i got myself an non-oem.
i'll purchase an original and try it again.
thanks.
will reply with results.
Return to “Ole talk and more Ole talk”
Users browsing this forum: Google Adsense [Bot], Ralphie and 142 guests