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stev wrote:Miatabrah wrote:I don't have a problem with checking in, I have a problem with not being able to play offline for more than an hour. I don't play online most of the time, or what if I decide to take it with me somewhere and there's shitty internet or no connection? So why should I buy it if I can't use it offline when I want to?
not sure i understand u.....u not using bandwidth while playing a game.only games u buy directly from xbox live and decide to play right away.
what is this one hour thing? lol
guys stop taking the little info we have so literal....like the regional lock thing....a lot of people dont understand what it is and just circling wrong information.,,,all over the web....kinda funny though
stev wrote:why d arse would u want to carry around your xbox when travelling? thats the big point allyuh talking bout? steups.....thats just plain stupid.
what are the differences in games though? i saw nothing on new engines or software sets.....developers still under-utilizing the processor cores?
for example....what is the difference between the way a game is developed for the PS3 / 360 vs the way it is developed for the PS4 / One?
stev wrote:didnt realize a major contribution to xbox sales was BP...thanks for the info
stev wrote:didnt realize a major contribution to xbox sales was BP...thanks for the info
stev wrote:didnt realize a major contribution to xbox sales was BP...thanks for the info
honda hoe wrote:stev wrote:didnt realize a major contribution to xbox sales was BP...thanks for the info
stev, tell me what is the point is making it MANDATORY for someone to be online to play an offline game?
plz give a sensible objective answer
16 cycles wrote:stev wrote:didnt realize a major contribution to xbox sales was BP...thanks for the info
You found it hard to believe ppl would take their consoles with them when away from home.
An instance where it would be applicable was given.
Your response seems to indicate that you understand very little about those who spend alot of time away in remote locations as part of their livlihood
Given that the thousands of vessels for offshore companies, construction outfits, land ops are not a major contributor to xbox market share...perhaps you can buy all those consoles and games since its such a small amount
stev wrote::rofl:
u seriously showing us something from pastebin?
u eh know the type of fanboys out there that can right them sheit.
edit: what i meant to say was: sorry, pastebin is not a reliable source for information.
metalgear2095 wrote:stev wrote::rofl:
u seriously showing us something from pastebin?
u eh know the type of fanboys out there that can right them sheit.
edit: what i meant to say was: sorry, pastebin is not a reliable source for information.
Complaints about Microsoft's policies are all over the internet. They seem not to care about the consumer.
cinco wrote:metalgear2095 wrote:stev wrote::rofl:
u seriously showing us something from pastebin?
u eh know the type of fanboys out there that can right them sheit.
edit: what i meant to say was: sorry, pastebin is not a reliable source for information.
Complaints about Microsoft's policies are all over the internet. They seem not to care about the consumer.
umm guess stev never played a lan party, internet is not required for a lan party btw.
so you can play 1hr in a lan party?
BAWLS
cinco wrote:how many console users you know are tech savy and gonna set up all that shiz just to play game?
pioneer wrote:LOL@ chunas makin up features as they please
Both consoles not even released yet chunas know everything about both consoles down to the very last resistor value on the circuit boards.
This thread is beyond hilarious.
stev wrote:(seriously not trolling here)
been searching all over and cant find anything.....can someone point me in the right direction?
i'm trying to find out whats new in the PS4 compared to the PS3....besides hardware. or is it just a hardware upgrade?
The PS4 will support the same PlayStation Plus service as the Vita and PS3, with no new subscription price increase: it's all folded together. (Right now, that's $50 per year.) Unlike the PS3, however, a Plus subscription will be required for online multiplayer games. Thankfully, though, you won't be required to have Plus to access PS4's media services (Netflix and the like). You do need Microsoft's Xbox Live Gold subscription to do nearly anything -- including Netflix -- on Xbox One and Xbox 360.
The PS4 will have its own Instant Game collection service; Drive Club PS Plus Edition will be the first free game at launch, with one free game per month after that. Titles will include Don’t Starve and Outlast.
Sony’s been smart to offer up free games via Plus, and you have to wonder if Microsoft is taking notice: a similar offering of free monthly games was announced for Xbox 360 owners subscribing to Xbox Live Gold.
Leading off the PS4 discussions at E3 was a mention of Sony's video efforts, seemingly aiming for a similar type of video-content approach with the console as Microsoft is with the Xbox One. Sony touted its studio strength and the eventual launch of exclusive videos coming only to the PS4, but it’s unclear what those are.
Video services like Video Unlimited, Redbox, and Flixster are some of the services launching on the PlayStation Network, but it looks like these services will be available on the PS3, too.
The big challenge with fronting content as a reason to buy a console is this: can game systems really become video networks? Microsoft and Sony seem to be betting on this direction, and it’s a dicey endeavor.
Gaikai cloud technology, acquired last year by Sony, was discussed back in February as a possible trial-based way of playing games before buying, working via streaming-game technology. Back then, David Perry, CEO of Gaikai, discussed the many ways that PlayStation Cloud services will potentially reinvent the back end of the PlayStation experience.
Gaikai technology will also be used to power the PS4's spectating experiences, and that aforementioned ability to continually one-button broadcast your game progress via Share. It's certainly the first time a home gaming console has entered this territory, although PC gamers have enjoyed similar types of functions and services (OnLive, for instance). The streaming/sharing technology will also work with Facebook and Ustream.
It doesn't seem to be coming this year, though. Sony announced at E3 that the PlayStation’s cloud gaming service will be available in 2014, offering PS3 games streamed via the cloud. The service will start in the U.S. first. And, interestingly, Gaikai services won't be limited to the PS4; the PS3 and eventually the Vita will benefit from Gaikai as well.
Sony promises that you'll be able to scan the last few minutes of your gameplay with the push of a "Share" button on the DualShock 4, uploading screenshots or clips, and even spectate and chat during other people's games like PC gamers already do. Many screens shown at the PlayStation event show what looks like a serious revamp of Sony's social gaming network, using what look like real photos and names for players. Whether or not video game footage-sharing is a feature with mainstream appeal has yet to be determined.
Can the Vita and PS4 be best friends? Sony promises that the Vita will be very integrated with the PS4, and the two will be wonderful together using Remote Play game-streaming. It sounds somewhat like what the Nintendo Wii U enables on the GamePad, except in this case the experience will be translated onto a fully independent handheld device.
If this works as promised, it could help make the PS4 and Vita a hardware match worth getting -- improved transmission times between the Vita and PS4, as promised, result in an experience as seamless as what Nintendo achieves on the Wii U GamePad. Sony's aiming to have most PS4 games be Vita-playable via remote play. No further details were given; apparently, that will be discussed "later in the year," too.
stev wrote:so basically the big issue is the online check thing? thats what everybody complaining about? nobody even sure if that policy will be in effect when the consoles are released commercially....it was the same claim with the 360....sony and other misinformed websites just blowing it out of proportion this time.
how nobody eh complain about DRM yet?
stev wrote:
so basically the big issue is the online check thing? thats what everybody complaining about? nobody even sure if that policy will be in effect when the consoles are released commercially....it was the same claim with the 360....sony and other misinformed websites just blowing it out of proportion this time.
how nobody eh complain about DRM yet?
16 cycles wrote:
If gamers sit in silence and hope MS will change their mind on the 24 hr check-in, it'll never change.....
Your logic is kicks...
stev wrote:
so basically the big issue is the online check thing? thats what everybody complaining about? nobody even sure if that policy will be in effect when the consoles are released commercially....it was the same claim with the 360....sony and other misinformed websites just blowing it out of proportion this time.
how nobody eh complain about DRM yet?
stev wrote:why d arse would u want to carry around your xbox when travelling? thats the big point allyuh talking bout? steups.....thats just plain stupid.
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